<X3D profile='Immersive'> doesn't match contained nodes, increase profile or add needed <X3D><head><component> statements [/X3D, error] <X3D profile='Immersive'> definition is insufficient since nodes in scene have actual profile='Full' [/X3D, info] X3D version 4.0 was approved by Web3D Consortium and ISO in 2023.[/X3D, diagnostic] X3D version 4.0 offers many new features including interoperability with HTML5, glTF 2.0 Physically Based Rendering (PBR), and Web Audio API.[/X3D, diagnostic] <meta name='warning' content='Under development. This template example does not produce renderable HAnim models.'/> [/X3D/head/meta[12], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton'/> has 0 component statements with X3D profile='Immersive', but requires at least <X3D profile='Immersive'/> <component name='HAnim' level='1'/> or <X3D profile='Full'/> [/X3D/Scene/Group/HAnimHumanoid[1], error] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> version='2.0' with X3D version='4.0' [/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> HAnim specification section E.4 recommends a common parent <Group DEF='HumanoidGroup'/> when multiple HAnimHumanoid models are present in a single scene [/X3D/Scene/Group/HAnimHumanoid[1], warning] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> node count(HAnimJoint) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> node count(HAnimSegment) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> node count(HAnimSite) within HAnimHumanoid = 1[/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> node count(HAnimSite//Viewpoint) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> node count(HAnimDisplacer) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> node count(<HAnimJoint USE='*' containerField = 'joints'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> node count(<HAnimSegment USE='*' containerField = 'segments'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> node count(<HAnimSite USE='*' containerField = 'sites'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> node count(<HAnimSite DEF='*' name ends with '_view'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> has mismatched HAnimJoint node counts, 1 within skeleton hierarchy and 0 USE nodes in joints field [/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> has mismatched HAnimSegment node counts, 1 within skeleton hierarchy and 0 USE nodes in segments field [/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimHumanoid DEF='a_SimpleSkeleton' name='SimpleSkeleton'/> has mismatched HAnimSite node counts, 1 within skeleton hierarchy and 0 USE nodes in sites field [/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[1], diagnostic] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a following HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint, warning] <HAnimJoint DEF=''/> has 0 component statements with X3D profile='Immersive', but requires at least <X3D profile='Immersive'/> <component name='HAnim' level='1'/> or <X3D profile='Full'/> [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint, error] <HAnimSegment DEF=''/> has the same name='sacrum' as a following HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment, warning] <HAnimSegment DEF=''/> has 0 component statements with X3D profile='Immersive', but requires at least <X3D profile='Immersive'/> <component name='HAnim' level='1'/> or <X3D profile='Full'/> [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment, error] <Shape DEF='JointVisualization'/> element has no child node [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/Shape[1], warning] <Shape DEF='JointVisualization'/> found without child Appearance node, or child Color node [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/Shape[1], warning] <Shape DEF='JointVisualization'/> found without child geometry node [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/Shape[1], warning] <Shape DEF='SegmentVisualization'/> element has no child node [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/Shape[2], warning] <Shape DEF='SegmentVisualization'/> found without child Appearance node, or child Color node [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/Shape[2], warning] <Shape DEF='SegmentVisualization'/> found without child geometry node [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/Shape[2], warning] <HAnimSite DEF='a_feature01_tip'/> has 0 component statements with X3D profile='Immersive', but requires at least <X3D profile='Immersive'/> <component name='HAnim' level='1'/> or <X3D profile='Full'/> [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/HAnimSite, error] <HAnimSite DEF='a_feature01_tip' name='feature01_tip'/> needs to match name of parent <HAnimSegment name='sacrum' (meaning name='sacrum_tip') [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/HAnimSite, error] <HAnimSite DEF='a_feature01_tip' name='feature01_tip'/> is not a recognized name for HAnim2 HAnimSite [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/HAnimSite, info] <Shape DEF='SiteVisualization'/> element has no child node [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/HAnimSite/Shape, warning] <Shape DEF='SiteVisualization'/> found without child Appearance node, or child Color node [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/HAnimSite/Shape, warning] <Shape DEF='SiteVisualization'/> found without child geometry node [/X3D/Scene/Group/HAnimHumanoid[1]/HAnimJoint/HAnimSegment/HAnimSite/Shape, warning] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> version='2.0' with X3D version='4.0' [/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> node count(HAnimJoint) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> node count(HAnimSegment) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> node count(HAnimSite) within HAnimHumanoid = 0[/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> node count(HAnimSite//Viewpoint) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> node count(HAnimDisplacer) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> node count(<HAnimJoint USE='*' containerField = 'joints'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> node count(<HAnimSegment USE='*' containerField = 'segments'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> node count(<HAnimSite USE='*' containerField = 'sites'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> node count(<HAnimSite DEF='*' name ends with '_view'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> has mismatched HAnimJoint node counts, 1 within skeleton hierarchy and 0 USE nodes in joints field [/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimHumanoid DEF='b_SimpleSkeletonMesh' name='SimpleSkeletonMesh'/> has mismatched HAnimSegment node counts, 1 within skeleton hierarchy and 0 USE nodes in segments field [/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[2], diagnostic] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a following HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[2]/HAnimJoint, warning] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a preceding HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[2]/HAnimJoint, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a following HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[2]/HAnimJoint/HAnimSegment, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a preceding HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[2]/HAnimJoint/HAnimSegment, warning] <Shape DEF=''/> found without child Appearance node, or child Color node [/X3D/Scene/Group/HAnimHumanoid[2]/HAnimJoint/HAnimSegment/Shape, warning] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> version='2.0' with X3D version='4.0' [/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> node count(HAnimJoint) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> node count(HAnimSegment) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> node count(HAnimSite) within HAnimHumanoid = 0[/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> node count(HAnimSite//Viewpoint) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> node count(HAnimDisplacer) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> node count(<HAnimJoint USE='*' containerField = 'joints'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> node count(<HAnimSegment USE='*' containerField = 'segments'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> node count(<HAnimSite USE='*' containerField = 'sites'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> node count(<HAnimSite DEF='*' name ends with '_view'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> has mismatched HAnimJoint node counts, 1 within skeleton hierarchy and 0 USE nodes in joints field [/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimHumanoid DEF='c_SkinIndexedGeometry' name='SkinIndexedGeometry'/> has mismatched HAnimSegment node counts, 1 within skeleton hierarchy and 0 USE nodes in segments field [/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[3], diagnostic] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a following HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[3]/HAnimJoint, warning] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a preceding HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[3]/HAnimJoint, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a following HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[3]/HAnimJoint/HAnimSegment, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a preceding HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[3]/HAnimJoint/HAnimSegment, warning] <IndexedFaceSet DEF='SkinMeshIFS'/> geometry node must have Shape node as parent [/X3D/Scene/Group/HAnimHumanoid[3]/IndexedFaceSet, error] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> version='2.0' with X3D version='4.0' [/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> node count(HAnimJoint) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> node count(HAnimSegment) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> node count(HAnimSite) within HAnimHumanoid = 0[/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> node count(HAnimSite//Viewpoint) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> node count(HAnimDisplacer) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> node count(<HAnimJoint USE='*' containerField = 'joints'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> node count(<HAnimSegment USE='*' containerField = 'segments'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> node count(<HAnimSite USE='*' containerField = 'sites'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> node count(<HAnimSite DEF='*' name ends with '_view'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> has mismatched HAnimJoint node counts, 1 within skeleton hierarchy and 0 USE nodes in joints field [/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimHumanoid DEF='d_SkinShapeIndexedGeometry' name='SkinShapeIndexedGeometry'/> has mismatched HAnimSegment node counts, 1 within skeleton hierarchy and 0 USE nodes in segments field [/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[4], diagnostic] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a following HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[4]/HAnimJoint, warning] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a preceding HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[4]/HAnimJoint, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a following HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[4]/HAnimJoint/HAnimSegment, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a preceding HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[4]/HAnimJoint/HAnimSegment, warning] <Shape DEF=''/> found without child Appearance node, or child Color node [/X3D/Scene/Group/HAnimHumanoid[4]/Shape, warning] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> version='2.0' with X3D version='4.0' [/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> node count(HAnimJoint) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> node count(HAnimSegment) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> node count(HAnimSite) within HAnimHumanoid = 0[/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> node count(HAnimSite//Viewpoint) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> node count(HAnimDisplacer) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> node count(<HAnimJoint USE='*' containerField = 'joints'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> node count(<HAnimSegment USE='*' containerField = 'segments'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> node count(<HAnimSite USE='*' containerField = 'sites'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> node count(<HAnimSite DEF='*' name ends with '_view'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> has mismatched HAnimJoint node counts, 1 within skeleton hierarchy and 0 USE nodes in joints field [/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimHumanoid DEF='e_SkinSwitchShapeIndexedGeometry' name='SkinSwitchShapeIndexedGeometry'/> has mismatched HAnimSegment node counts, 1 within skeleton hierarchy and 0 USE nodes in segments field [/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[5], diagnostic] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a following HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[5]/HAnimJoint, warning] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a preceding HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[5]/HAnimJoint, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a following HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[5]/HAnimJoint/HAnimSegment, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a preceding HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[5]/HAnimJoint/HAnimSegment, warning] <Shape DEF=''/> found without child Appearance node, or child Color node [/X3D/Scene/Group/HAnimHumanoid[5]/Shape, warning] <Coordinate DEF='SkinMeshCoordinate'/> contains no data in point array [/X3D/Scene/Group/HAnimHumanoid[5]/Shape/IndexedFaceSet/Coordinate, warning] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> version='2.0' with X3D version='4.0' [/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> node count(HAnimJoint) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> node count(HAnimSegment) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> node count(HAnimSite) within HAnimHumanoid = 0[/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> node count(HAnimSite//Viewpoint) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> node count(HAnimDisplacer) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> node count(<HAnimJoint USE='*' containerField = 'joints'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> node count(<HAnimSegment USE='*' containerField = 'segments'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> node count(<HAnimSite USE='*' containerField = 'sites'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> node count(<HAnimSite DEF='*' name ends with '_view'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> has mismatched HAnimJoint node counts, 1 within skeleton hierarchy and 0 USE nodes in joints field [/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimHumanoid DEF='f_SynthesizedSkinShapeIndexedTwoPartGeometry' name='SynthesizedSkinShapeIndexedTwoPartGeometry'/> has mismatched HAnimSegment node counts, 1 within skeleton hierarchy and 0 USE nodes in segments field [/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[6], diagnostic] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a following HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[6]/HAnimJoint, warning] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a preceding HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[6]/HAnimJoint, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a following HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[6]/HAnimJoint/HAnimSegment, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a preceding HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[6]/HAnimJoint/HAnimSegment, warning] <Shape DEF=''/> found without child Appearance node, or child Color node [/X3D/Scene/Group/HAnimHumanoid[6]/Shape, warning] <Coordinate DEF='TwoPartSkinMesh'/> contains no data in point array [/X3D/Scene/Group/HAnimHumanoid[6]/Shape/IndexedFaceSet/Coordinate, warning] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> version='2.0' with X3D version='4.0' [/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> node count(HAnimJoint) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> node count(HAnimSegment) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> node count(HAnimSite) within HAnimHumanoid = 0[/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> node count(HAnimSite//Viewpoint) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> node count(HAnimDisplacer) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> node count(<HAnimJoint USE='*' containerField = 'joints'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> node count(<HAnimSegment USE='*' containerField = 'segments'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> node count(<HAnimSite USE='*' containerField = 'sites'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> node count(<HAnimSite DEF='*' name ends with '_view'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> has mismatched HAnimJoint node counts, 1 within skeleton hierarchy and 0 USE nodes in joints field [/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimHumanoid DEF='g_ApparelSkinIndexedGeometryMultipleShapes' name='ApparelSkinIndexedGeometryMultipleShapes'/> has mismatched HAnimSegment node counts, 1 within skeleton hierarchy and 0 USE nodes in segments field [/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[7], diagnostic] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a following HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[7]/HAnimJoint, warning] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a preceding HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[7]/HAnimJoint, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a following HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[7]/HAnimJoint/HAnimSegment, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a preceding HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[7]/HAnimJoint/HAnimSegment, warning] <Shape DEF=''/> element has no child node [/X3D/Scene/Group/HAnimHumanoid[7]/Shape, warning] <Shape DEF=''/> found without child Appearance node, or child Color node [/X3D/Scene/Group/HAnimHumanoid[7]/Shape, warning] <Shape DEF=''/> found without child geometry node [/X3D/Scene/Group/HAnimHumanoid[7]/Shape, warning] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> version='2.0' with X3D version='4.0' [/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> node count(HAnimJoint) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> node count(HAnimSegment) within skeleton hierarchy = 1[/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> node count(HAnimSite) within HAnimHumanoid = 0[/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> node count(HAnimSite//Viewpoint) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> node count(HAnimDisplacer) within skeleton hierarchy = 0[/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> node count(<HAnimJoint USE='*' containerField = 'joints'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> node count(<HAnimSegment USE='*' containerField = 'segments'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> node count(<HAnimSite USE='*' containerField = 'sites'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> node count(<HAnimSite DEF='*' name ends with '_view'/>) = 0[/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> has mismatched HAnimJoint node counts, 1 within skeleton hierarchy and 0 USE nodes in joints field [/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimHumanoid DEF='h_AnatomySkinIndexedGeometryMultipleShapes' name='AnatomySkinIndexedGeometryMultipleShapes'/> has mismatched HAnimSegment node counts, 1 within skeleton hierarchy and 0 USE nodes in segments field [/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] ==================================================================================================================== [/X3D/Scene/Group/HAnimHumanoid[8], diagnostic] <HAnimJoint DEF=''/> has the same name='humanoid_root' as a preceding HAnimJoint node [/X3D/Scene/Group/HAnimHumanoid[8]/HAnimJoint, warning] <HAnimSegment DEF=''/> has the same name='sacrum' as a preceding HAnimSegment node [/X3D/Scene/Group/HAnimHumanoid[8]/HAnimJoint/HAnimSegment, warning] <Shape DEF=''/> element has no child node [/X3D/Scene/Group/HAnimHumanoid[8]/Shape, warning] <Shape DEF=''/> found without child Appearance node, or child Color node [/X3D/Scene/Group/HAnimHumanoid[8]/Shape, warning] <Shape DEF=''/> found without child geometry node [/X3D/Scene/Group/HAnimHumanoid[8]/Shape, warning]