X3D version 4.0 was approved by Web3D Consortium and ISO in 2023.[/X3D, diagnostic] X3D version 4.0 offers many new features including interoperability with HTML5, glTF 2.0 Physically Based Rendering (PBR), and Web Audio API.[/X3D, diagnostic] <meta name='TODO' content='fix visible geometry for thumb and index finger, midcarpal_1 and midcarpal_2'/> [/X3D/head/meta[6], diagnostic] <meta name='error' content='not yet to scale, also relatively flat'/> [/X3D/head/meta[8], diagnostic] <meta name='warning' content='TODO will X3D HAnim component add a new level to support LOA-4 functionality?'/> [/X3D/head/meta[9], diagnostic] <meta name='info' content='TODO describe how to compute and apply offsets for center values whenever attaching this appendage to a body'/> [/X3D/head/meta[10], diagnostic] <meta name='TODO' content='Integrate and confirm Segment/Joint names, Viewpoints.'/> [/X3D/head/meta[18], diagnostic] <HAnimHumanoid DEF='hanim_Hand_Left' name='Hand_Left'/> version='2.0' with X3D version='4.0' [/X3D/Scene/HAnimHumanoid, diagnostic] ==================================================================================================================== [/X3D/Scene/HAnimHumanoid, diagnostic] <HAnimHumanoid DEF='hanim_Hand_Left' name='Hand_Left'/> node count(HAnimJoint) within skeleton hierarchy = 25[/X3D/Scene/HAnimHumanoid, diagnostic] <HAnimHumanoid DEF='hanim_Hand_Left' name='Hand_Left'/> node count(HAnimSegment) within skeleton hierarchy = 24[/X3D/Scene/HAnimHumanoid, diagnostic] <HAnimHumanoid DEF='hanim_Hand_Left' name='Hand_Left'/> node count(HAnimSite) within HAnimHumanoid = 0[/X3D/Scene/HAnimHumanoid, diagnostic] <HAnimHumanoid DEF='hanim_Hand_Left' name='Hand_Left'/> node count(HAnimSite//Viewpoint) within skeleton hierarchy = 0[/X3D/Scene/HAnimHumanoid, diagnostic] <HAnimHumanoid DEF='hanim_Hand_Left' name='Hand_Left'/> node count(HAnimDisplacer) within skeleton hierarchy = 0[/X3D/Scene/HAnimHumanoid, diagnostic] <HAnimHumanoid DEF='hanim_Hand_Left' name='Hand_Left'/> node count(<HAnimJoint USE='*' containerField = 'joints'/>) = 25[/X3D/Scene/HAnimHumanoid, diagnostic] <HAnimHumanoid DEF='hanim_Hand_Left' name='Hand_Left'/> node count(<HAnimSegment USE='*' containerField = 'segments'/>) = 24[/X3D/Scene/HAnimHumanoid, diagnostic] <HAnimHumanoid DEF='hanim_Hand_Left' name='Hand_Left'/> node count(<HAnimSite USE='*' containerField = 'sites'/>) = 0[/X3D/Scene/HAnimHumanoid, diagnostic] <HAnimHumanoid DEF='hanim_Hand_Left' name='Hand_Left'/> node count(<HAnimSite DEF='*' name ends with '_view'/>) = 0[/X3D/Scene/HAnimHumanoid, diagnostic] ==================================================================================================================== [/X3D/Scene/HAnimHumanoid, diagnostic] <HAnimJoint DEF='hanim_l_radiocarpal' name='l_radiocarpal'/> has a missing (or default zero) offset field: center='0 0 0' [/X3D/Scene/HAnimHumanoid/HAnimJoint[1]/HAnimJoint, error] <HAnimJoint DEF='hanim_l_radiocarpal' name='l_radiocarpal'/> has parent HAnimJoint name='humanoid_root' rather than expected parent name='l_elbow', recommend checking model [/X3D/Scene/HAnimHumanoid/HAnimJoint[1]/HAnimJoint, warning]