X3D version 4.0 was approved by Web3D Consortium and ISO in 2023.[/X3D, diagnostic] X3D version 4.0 offers many new features including interoperability with HTML5, glTF 2.0 Physically Based Rendering (PBR), and Web Audio API.[/X3D, diagnostic] It is good practice to identify editor(s) used, for example <meta name='generator' content='X3D-Edit, https://savage.nps.edu/X3D-Edit'/> [/X3D/head, info] <Sphere DEF=''/> geometry node must have Shape node as parent [/X3D/Scene/Transform/ParticleSystem/BoundedPhysicsModel/Sphere, error] <Sphere DEF=''/> geometry node must have Shape node as parent [/X3D/Scene/Transform/ParticleSystem/Sphere, error] <Appearance DEF=''/> found outside of a parent Shape, ProtoBody, field or fieldValue element [/X3D/Scene/Transform/ParticleSystem/Appearance, error] <ShaderPart DEF='' value=''/> needs to be contained by a <ComposedShader> node rather than a <ComposedShader> node [/X3D/Scene/Transform/ParticleSystem/Appearance/ComposedShader/ShaderPart[1], error] <ShaderPart DEF='commonfs' value=''/> needs to be contained by a <ComposedShader> node rather than a <ComposedShader> node [/X3D/Scene/Transform/ParticleSystem/Appearance/ComposedShader/ShaderPart[2], error]